First things first! Microsoft held a free Video Game Development Webcast, which ended May 26th. http://www.microsoft.com/events/ser...dnvideodev.mspx The webcasts are still up on the MSDN site and you can watch them after the fact. Digipen also have them in PDF and source code at their webiste: http://www.digipen.edu/webcast You need the April 2004 release of the DirectX SDK and 2.0 of the .NET framework. Here is my short review, although I haven't actually completed watch...
I know there are not a lot of Game Devs on here and most are probably from Stardock, but what do you use for Software Requirements Development? My company, Link , which I am newly (4 months ago) switched over to work as a Software Engineer doesn't quite have an explicit method by which Software Requirements are done. Yes, we do them, but the process isn't super effiecient and we have considered some alternatives to our current process, such as purchasing the DOORS software for Requirements...
Here is a nice paper, which makes me want to install Linux on my PS3, so I can try out some programming for the Cell processor. Looks like fun, might be fun, stay tuned!
Maybe one day I will try a submission, but right now I have a good friend of mine going through the process right now... exciting stuff from Michigan!
There was phenomenal speech given at GDC2007 by Raph Koster concerning Web 2.0 and Gaming! See the article post link for the mp3 audio recording of the presentation. from ex-Sony Online Entertainment producer and A Theory of Fun author Raph Koster" Here is the news post about it: http://www.gamasutra.com/php-bin/news_index.php?story=14308 Here is the link to the powerpoint slides for the speech: Link Anyhow, I had to listen to it again and took some quick notes about it, so...
We are currently in the planning stage right now and targetting a short 6-12 month program. Well I am checking out www.worldforge.org which is an Open Source MMO engine and one I am pushing for. There are others out there, some we can pay for, but with not a lot of capital to work with I am suggesting we don't and go with another method. The market for the game is already established and we have some awesome artists on board. Right now I am the Lead Programmer and it will most likely ...
An amazing deal for casual game developers... Link XNA - is it ready? Haven't read it yet, but looks good - Link Exploits of online games - what to do... haven't read yet either... Link Lua Lua, ohh ya... going to start using it, so here are some addons for your favorite comile/IDE environment.... Link online collaboration... probably going to use this... Link tada... enjoy... just not enough time in the day... there is a great one with Jonathan Blow interview out ...
Well I read an article in Dr. Dobbs Journal about M$ Expression and I must say, I like it! I tried it and although I have yet to get it working, I forsee the applicaiton of XAML in creating GUIs for games and almost all other things out there related to apps. Here are some links: XAML overview - http://www.xaml.net/index.html XAML and Controls - the MSDN site deinition. - Link Great list of tools and information about it - Link M$ Expression Blend application IDE - Link...
You would think that with the depressed economy in Michigan that the government would woo game developers the way Georgia is... but noooo they won't. At least that was the attitude 2-3 years ago when they tried to pass a law making it illegal to sell M-rated games, a crime actually, to underaged kids. Just sad really... no hope in the future... the Big 3 are getting pummeled by Honda and Toyota, so even that is going the way of the dodo bird.
http://blogs.techrepublic.com.com/geekend/?p=1085 Well in our latest game, Street Smart Detroit, there are at least 2-3 of these that we fail against, but then again it is a very indie style game, plus there is a lot it is trying to adress, so this time, oh well. I disagree with the AO game comment as well, since well, it just doesn't make much business sense... at least until the Porn Industry gets into it... perhaps we need a Porn Sim game... your the director and all... HA, that woul...
Listening to the Link Bobby Blackwolf podcast show today, he mentions how Portal was submitted to the IGF and one of the judges worked for Valve, saw the game and said we need to hire this team! So, then Portal gets signed and now is released on Steam (I don't subscribe to it) so you really should think about that a bit if your an indie developer!